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Out Of Order retrospective
Tim Furnish reflects on developing "Out of Order", his widely praised and played freeware adventure game. |
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This article is the introduction to a series of articles in which Tim Furnish looks back on developing "Out of Order", his critically acclaimed adventure game. |
Tim Furnish isn't too fond of hunting for small objects in big places. In this article Tim discusses solutions he could've used to avoid these pixel-hunting puzzles in his game Out of Order. |
In this article, Tim Furnish writes about writing dialogue for Out Of Order. |
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