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Out Of Order retrospective

Tim Furnish reflects on developing "Out of Order", his widely praised and played freeware adventure game.
 
Out Of Order retrospective
By Tim Furnish

This article is the introduction to a series of articles in which Tim Furnish looks back on developing "Out of Order", his critically acclaimed adventure game.

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Out Of Order retrospective: A-hunting pixels we shall go
By Tim Furnish

Tim Furnish isn't too fond of hunting for small objects in big places. In this article Tim discusses solutions he could've used to avoid these pixel-hunting puzzles in his game Out of Order.

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Out Of Order retrospective: The big (speak) easy
By Tim Furnish

In this article, Tim Furnish writes about writing dialogue for Out Of Order.

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