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Author Topic: 'Tell Me a Story' article at Adventure Gamers  (Read 1387 times)
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« on: September 01, 2005, 08:07:18 AM »

At Adventure Gamers, Ben Croshaw has written his fourth Depressingly Common Adventure Game Design Flaws article, this time discussing the importance of storytelling.

"Imagine going to a library and finding that 90% of the available books are science fiction and fantasy, with the remaining 10% being a few battered pulp horror and detective novels. That's the state of adventure game storylines."
« Last Edit: September 01, 2005, 08:09:25 AM by Erwin_Br » Logged
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« Reply #1 on: September 02, 2005, 10:22:11 PM »

Apparently, Yahtzee doesn't read all that many fantasy novels...
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Candle
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« Reply #2 on: September 13, 2005, 09:01:50 PM »

To busy reading Playboys. :whistle:  
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