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ad7venture
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« Reply #1 on: July 29, 2012, 03:07:29 PM » |
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I looked at the demo a little. One thing I didn't care for was the way the text worked on the hotspots. For instance, it would say things like "look at the rock", "push the rock" etc. I would much rather that the item lit up or whatever and whatever happened, just happened, rather than having the text take the surprise away. It's a throw back to when we had a choice on look, push, etc, that no longer makes sense and was kind of off putting. It also had a lot of uninteresting objects that were hotspots in the apartment. It would be all right if they added something to the story, but many didn't. A few more random idle positions would have helped rather than a frozen character, also. The place where that works, as far as I'm concerned, is when the characters speak with text. Then it's distracting to see the mouth move, which wasn't the case in this game. Just a few quibbles with the game, which was somewhat interesting from what I played. I don't even understand the prices or know if Americans can play it, or how expensive it is.
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