published an article
about Wadjet Eye Games
branching out from creating their own adventures into publishing games by other developers. The latest game published by the studio is of course Resonance
by Vince Twelve, who was interviewed:Partnering with Wadjet Eye was easily the biggest turning point in the game’s development. Between my wife, kids, and full time job, the time I had to devote to the project was mostly relegated to hours when I should have been sleeping. The project had been progressing very slowly in that manner for four years before Janet [Gilbert, the other half of the Wadjet Eye Games core team] joined the team as lead programmer and kicked it into high gear. It’s also a relief to know that things like the voice acting, marketing, and business stuff were in the hands of people with much more experience in those areas than I have.
The success of Wadjet Eye Games is explained in the 13 rules for making it big as a micro-publisher