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Author Topic: Would anyone like to implement a small game in Scumm?  (Read 2052 times)
G33K
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« on: October 31, 2007, 02:43:03 pm »

Hi, everyone!

I recently stumbled over the ScummC project, which can compile C-like adventure game sourcecode (together with graphics and other assets) to Scumm 6 binary files.

http://alban.dotsec.net/7.html

These game files can then be played with ScummVM and also with the ScummC project's own player, ScVM. The project isn't finished, but it is already possible to compile a little example game:

http://alban.dotsec.net/31.html

ScummVM has to be patched (and recompiled) though, before it will recognize ScummC games. If you don't want to do that, I can send you a precompiled sample game that poses as DOTT, so the original ScummVM will play it unpatched.


While there's still much to do for the compiler itself, a wishlist of the author also includes improvement of the sample game, to test more code functions and features. A playable proof-of-concept game would also help to raise motivation and exposure. The problem with the current game stub is that it doesn't have a real story yet. Sad

So, here's to you: maybe there are some adventure authors among you, who would like to help expanding the game stub, to start a new project, or to donate an existing finished or unfinished game idea to be implemented in ScummC?



A few conditions come to mind:

  • It should be a really really really small game idea. Wink

  • It also shouldn't be too valuable to you, because the gameplay code (puzzles, dialogs) will probably have to be GPLed, as it will get intermingled with the current GPLed game code. Existing graphics, if any, could be replaced by free dummy graphics, if you don't want to open source them.

  • It should have nothing to do with existing LA games, particularly as it'd be implemented in Scumm. They have allegedly shut down open source projects before and the ScummVM team discourages Scumm creation software because of this.



If anyone knows an existing open source adventure game that could be ported, that would be fine too. I have searched far and wide, but haven't found any.

I am myself a programmer and animator, so I could help with graphics and code porting or creation, but my creativity lies not with words and stories. Please note that I am also not a ScummC developer, just an adventure fan who thought the project was promising.

Hoping for a reply Smiley
G33K
« Last Edit: April 14, 2008, 01:02:45 pm by G33K » Logged
G33K
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« Reply #1 on: April 14, 2008, 01:20:16 pm »

I finally found the open source AGS game OpenQuest, and we managed to port it to ScummC.

The game now runs in ScummVM, and has been added to the (still very small) ScummC showcase. The Scumm version is available as a binary download, to be played out-of-the-box.

If anyone ever reads this thread, please consider open sourcing other small games or ideas, so that the compiler can be tested in new scenarios.

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Erwin_Br
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« Reply #2 on: April 14, 2008, 01:24:42 pm »

Wow! That is *so* cool!  Shocked Games compiled with this baby can be played on virtually every system! Windows, Mac, Linux, PDA, you name it! Awesome.

--Erwin
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"You know you've achieved perfection in design, not when you have nothing more to add, but when you have nothing more to take away." --A. de Saint-Exupery
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