@Imari: I did changeable cursors with Unity. It's really quite a powerful engine and you can do almost anything with it. What I did was make the cursor they had invisible, and then created other cursors that followed mouse position that could change on mouse overs.
Thanks for the concern on my tablet. Very disappointing. I was enjoying doing drawing. I think it was probably my fault because my dog pulled it off the desk and bent the connector. It worked after that, but may have been a delayed reaction from the bending because I disconnected the cable and reconnected and it quit working. I may get another one later, or maybe not. Right now I'm just going to take a break for the summer and lick my wounds.

) I've made the same mistake as Nige over the years, wasting time by chasing after just the right engine. 

